<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: artstyles&#124; &#8211; !paket01</title>
	<atom:link href="http://deadletterart.com/2003/11/02/artstyles-paket01/feed/" rel="self" type="application/rss+xml" />
	<link>http://deadletterart.com/2003/11/02/artstyles-paket01/</link>
	<description>The Esoteric Underground Art Collective</description>
	<lastBuildDate>Fri, 12 Aug 2011 05:18:45 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: ThaneC</title>
		<link>http://deadletterart.com/2003/11/02/artstyles-paket01/#comment-250</link>
		<dc:creator>ThaneC</dc:creator>
		<pubDate>Wed, 14 Mar 2007 07:19:35 +0000</pubDate>
		<guid isPermaLink="false">http://deadletterart.com/dla/2003/11/02/artstyles-paket01/#comment-250</guid>
		<description>the color psd of course is not SOP.. but if converted to grayscale is close. the .wbmp re-mixes are SOP - one B/w and one B/w with 75% grayscale. it is pretty difficult to get a good SOP standardized picture from the digital images because of the quality of the files (spotty, partially blurred, extraneous color pixelation, etc..) but i thot if i kept playing around with them i might find a good &quot;look&quot;, just by tinkering around.
 
the video chunks are bizarro-meeting. coaster gallery. in the hood.
 
**dont forget that the digital shotz from your camera are easily fixed by the Filters_Video=Deinterlace feature (gets rid of the scanlines from video shots.) you have to do it as first step to get it to work proper, tho.
 
did you get any chunks from chrisp yet?</description>
		<content:encoded><![CDATA[<p>the color psd of course is not SOP.. but if converted to grayscale is close. the .wbmp re-mixes are SOP &#8211; one B/w and one B/w with 75% grayscale. it is pretty difficult to get a good SOP standardized picture from the digital images because of the quality of the files (spotty, partially blurred, extraneous color pixelation, etc..) but i thot if i kept playing around with them i might find a good &#8220;look&#8221;, just by tinkering around.</p>
<p>the video chunks are bizarro-meeting. coaster gallery. in the hood.</p>
<p>**dont forget that the digital shotz from your camera are easily fixed by the Filters_Video=Deinterlace feature (gets rid of the scanlines from video shots.) you have to do it as first step to get it to work proper, tho.</p>
<p>did you get any chunks from chrisp yet?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Perishable</title>
		<link>http://deadletterart.com/2003/11/02/artstyles-paket01/#comment-249</link>
		<dc:creator>Perishable</dc:creator>
		<pubDate>Wed, 14 Mar 2007 07:18:52 +0000</pubDate>
		<guid isPermaLink="false">http://deadletterart.com/dla/2003/11/02/artstyles-paket01/#comment-249</guid>
		<description>sweet. are these following 0-25-50-75-100 sop?
or just playing around?
sup&#039;</description>
		<content:encoded><![CDATA[<p>sweet. are these following 0-25-50-75-100 sop?<br />
or just playing around?<br />
sup&#8217;</p>
]]></content:encoded>
	</item>
</channel>
</rss>

